GRANT
●2020-2025 JSPS 科研費 若手研究 20K12886 (Japan society for the promotion of science)
●2019-2021 稲盛財団 稲盛研究助成 (Inamori Research Grants)
RESEARCH PAPERS / PRESENTATIONS
●360° Animation Projects by Students with a Background in Traditional Stop-Motion Techniques
Nahomi Maki
SIGGRAPH '24: ACM SIGGRAPH 2024 Educators Forum August 2024 Article No.: 19 Pages 1–2
●Tokyo Geidai student projects of hand-drawn360-degree images and videos
Nahomi Maki
Asian Animation Eeducation Network 2024, Bangkok, January 2024
● 映像における視点・視線・画角の多様性を考えるための演習〜5年間の全方位アニメーション制作演習をふりかえって〜
牧 奈歩美, 日本アニメーション学会第25回全国大会 2023年8月20日
●VR Animation Assignment for Students with a Background in Traditional Hand-Drawing Techniques
Nahomi Maki
SIGGRAPH '21: ACM SIGGRAPH 2021 Educators Forum August 2021 Article No.: 7Pages 1–2
●3D aerial display with micro mirror array plate and reversed depth integral photography
Nahomi Maki, Toshiaki Yamanouchi, Kazuhisa Yanaka
July 2019 SIGGRAPH '19: ACM SIGGRAPH 2019 Posters
● フルドーム短編3DCGアニメーション“THE PLANET CUBE”
牧 奈歩美, 2018年2月, 情報処理学会論文誌デジタルコンテンツ(DCON) 6巻1号1-7頁
●THE PLANET CUBE: a full-dome/VR surreal short film
Nahomi Maki
November 2017 SA '17: SIGGRAPH Asia 2017 VR Showcase
●Creation of 3DCG animation using a four-plane depth-fused display
Nahomi Maki, Toshiaki Yamanouchi, Teluhiko Hilano, Kazuhisa Yanaka
July 2017 SIGGRAPH '17: ACM SIGGRAPH 2017 Posters
●Real-time integral photography using a game engine
Shohei Anraku, Fumihiko Ishiwata, Nahomi Maki, Toshiaki Yamanouchi, Kazuhisa Yanaka
July 2017 SIGGRAPH '17: ACM SIGGRAPH 2017 Posters
●Attention Value of Motion Graphics on Digital Signages
Tsubasa Kato, Nahomi Maki
19th International Conference on Human-Computer Interaction, 2017
●Production of a Horror Movie Using a Head-Mounted Display with a Head-Tracking System
Kenichi Sera, Takashi Kitada and Nahomi Maki
18th International Conference on Human-Computer Interaction, 2016
●Natural user interface for integral photography of dispersion-rendered diamond
Nahomi Maki and Kazuhisa Yanaka
February 2016 I3D '16: Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
●Display of diamond dispersion using wavelength-division rendering and integral photography
Nahomi Maki, Kazuhisa Yanaka
July 2015 SIGGRAPH '15: ACM SIGGRAPH 2015 Posters
●Underwater Integral Photography
Nahomi Maki and KazuhisaYanaka
IEEE Virtual Reality 2015
●Virtual Aquarium: Mixed Reality Consisting of 3DCG Animation and Underwater Integral Photograph
Nahomi Maki andKazuhisa Yanaka
the 17th International Conference on Human-Computer Interaction, short paper, 2015
●Simple wavelength division rendering method for transparent objects using common 3DCG software
Nahomi Maki, Kazuhisa Yanaka
November 2014 SA '14: SIGGRAPH Asia 2014 Posters
Nahomi Maki and Kazuhisa Yanaka
June 2014 Proceedings of the 16th International Conference on Human Interface and the Management of Information.
Information and Knowledge in Applications and Services - Volume 8522
●3DCG art expression on a tablet device using integral photography
Nahomi Maki, Akihiko Shirai, Kazuhisa Yanaka
April 2014 VRIC '14: Proceedings of the 2014 Virtual Reality International Conference
● 短編3DCGアニメーション“Fossil Tears”
牧 奈歩美, 情報処理学会論文誌デジタルコンテンツ(DCON)2巻1号1-7頁, 山下記念研究賞受賞